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Business model The apps operate on a business model whereby the first chapter of the game is free to download, but the main storyline for each character, which includes 13 episodes and two alternative endings, costs £2.59 (.36).Originally, the stories were meant to just feature a single main story, but due to overwhelming demand from fans, many of the games now have an epilogue and a sequel for each character that costs an extra £1.59 per pop.
Imagine that four handsome, successful men are romantically pursuing you.
During the game, the user can choose how the protagonist responds, which affects the outcome of the game."We began distributing our first dating sim title 'My lover is the No.1 Host' in December 2006.
Up until then we'd been making battle simulation games aimed at men and lyric and song ringtone websites, but the reception we got [was so positive] that we gradually started to specialise in dating sims," said a Voltage spokesperson."Dating simulation games came about in Japan during the late 1980s in PC games aimed towards boys and men.
Over 22 million women worldwide are currently playing a range of romance apps by Japanese app developer Voltage, inspired by Shōjo manga comic books for young girls wildly popular in Japan.
So if you don't fancy reading a romantic novel or watching a chick flick, you might enjoy a new kind of digital escapism by playing an "Otome" romantic dating simulator mobile gaming app.
In the game you explore the main plot and produce shows, making tough decisions by selecting the right crew and guest stars, according to their strengths, for each episode.